Let's continue celebrating the Ten Year Anniversary of California Adventure! Now with even more concept art to be seen, we continue on with our look at the design, execution, public rejection and eventual transformation of Disney's California Adventure, let's examine some of the post-opening plans the company launched. The Disney Imagineers attempted to make the park a success in the eyes of the public but with very mixed results.
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Once the Grand Opening of Disney's California Adventure was behind them, the executives of The Walt Disney Company waited for the crowds to come- and waited and waited and waited. And then they acted in desperation, cutting much of what really worked in the park.
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For those in the Company that couldn't- or dare wouldn't- admit this, the public face they had to play was a no win situation. On one side, were these just very out of touch Disney executives wondering what happened? Why didn't the paying public appreciate groundbreaking attractions like a work place displays, small areas of crops, and a series of tractors? What was wrong with carnival attractions that could be found at state fairs? Apologists said it worked for Dumbo at Disneyland, so why not at California Adventure? Surely they like movies? Yet, no one was filling the seats. Instead of ignorance, they could play the other side, blaming everyone and everything else but themselves.
Eventually, behind the very private boardroom doors, reality set in: Disney had tried to sell the new park as the pinnacle of Imagineering efforts, but the public saw through all the hype and advertising, deeming the park mediocre long before the CEO would admit it.
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The park entrance, dubbed the Sunshine Plaza, was said to create a "hip and edgy" vibe for the park, but far more excitement was to be found at the very places it successfully emulated: Southern California shopping malls. Certainly more than a few guests entered the park, viewed their surroundings and thought, "I should have gone to Disneyland instead". The poor cast members at Guest Services knew this to be true from the get go, offering the seemingly endless line complaining guests to enter Disneyland for the rest of their day.
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Even that district was not without it problems, as fans realized the park's icon was a beautifully designed mountain that held a raft ride found at dozens of other parks. Adjacent was an imaginative children's play area themed to California's mountain landscapes. In the view of some, the raft ride, what should have been an incredible attraction, was just passable. But it was a major attraction in a park with little innovation- much like most of the park. There was one bright spot- Soarin' Over California, and that soon made its way to Epcot, stripping this struggling park of its one promotable jewel.
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This rush to bring in guests had another down side. Once proposed attractions for the Backlot area were now abandoned. This included the unique and immensely fun Armageddon special effects show built at Walt Disney Studios Paris. One of the best attractions at that cheaply built park, it really fit in the Studios based section of California Adventure, but never made the cut.
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In an effort to bring more Disney to the park, Pixar characters were added and the unique California flavors were decreased. The wonderful Eureka parade gave way to ...nothing. On the park's one year anniversary, Disney announced that Flik's Fun Fair, a kid oriented play area, and a reworked (but far less impressive) Twilight Zone Tower of Terror would soon be added.
The Tower attraction was an outright smash in Florida at Disney's Hollywood Studios. Originally set to go into California Adventure at about the five year mark- and with a design initially planned for Paris, Tower was rushed into production as the suits in the Mouse House got very desperate for a crowd pleasing draw.
One of the oddest choices for an attraction in Disney theme park history was the ill-fated Superstar Limo. This wild journey through Hollywood streets was supposedly reworked from the ground up after the story surrounding Princess Diana's death. The revamped ride was so unpopular that it was quickly shuttered in 2002. Speculation on a replacement ranged from a reworking of the original theme to a classic Disney character filled excursion to appeal to children or even something featuring the Muppets, another dying franchise the company desired to resurrect.
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Even with "Placemaking", the newly coined phrase means redoing an area that was poorly themed to start with, the improved Backlot was much prettier to view but still contained an enormous amount of exposed steel and not enough real Disney magic. The "Millionaire" building was still empty, and the Hollywood and Dine eatery remained closed due to lack of crowds, only adding to the misery.
The success of Monsters Inc.: Mike and Sully to the Rescue became a source of on line fan debate. Some loved the attraction and applauded the Imagineers for their great work on a slightly larger than shoestring budget. Others claimed the ride deserved to be totally demolished and the space used for something else. (This writer happens to deem it a success and one of his favorite "C"/"D" ticket attractions on the Anaheim property.)
Most importantly, this choice foreshadowed a new change in strategy- California as a theme seemed to be on its way out, characters in California, and Pixar characters in particular, were on its way in. This trend really began with the earlier inclusion of A Bug's Land in 2002, but wouldn't see its full fruition until the total revamp of the park years later.
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With a new Chief Executive in Robert Iger came a big announcement and much money accompanied with it. Did he really get it? Did the new team understand the execution of the park lacked the details and care that made the older Disneyland a household name? Even more importantly, could the park even be salvaged at all or would it be a case of throwing good money after bad?
Disney had one last chance to convince the public that California Adventure was a real quality park. A one billion dollar addition was announced with promises for a second gate that would make guests soon forget the disaster that was California Adventure 1.0
Would they follow through with the elaborate plans, concepts and models presented in the winery's Blue Sky Cellar? Time was not on their side as attendance continued to fall short.
Stay tuned for even more art tomorrow as we learn the Company decides they have to do something drastic to save the park...
(All concept art copyright The Walt Disney Company. Special thanks to Brett Garrett from the great Visions Fantastic for his photo of the first piece.)
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